
MTG single
Double Jump // Flying Kick
//
Instant // Instant
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5. Fuse (You may cast one or both halves of this card from your hand.) // Target creature you control deals damage equal to its power to target creature an opponent controls. Fuse (You may cast one or both halves of this card from your hand.)
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Every printing of Double Jump // Flying Kick
1 printing · none in stock right now

Teenage Mutant Ninja Turtles Eternal
35 · rare · 2026
Decks that play Double Jump // Flying Kick
In 1 of our deck page
From our own deck pages and the official precon lists only. No scraped decklists.
How your card arrives
- One card, one sleeveEvery card goes in its own penny sleeve and toploader. Never two to a sleeve.
- Graded under a loupeCorners, edges, surface and centring checked, then scanned front and back. What you see is what goes in the toploader.
- Posted next business day$2.50 letter post on small orders, and free tracked postage over $75.





