
MTG single
Nowhere to Run
Enchantment
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
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We list a single only once it’s graded and scanned front and back.
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Every printing of Nowhere to Run
2 printings · none in stock right now

Wizards Play Network 2026
1 · rare · 2026

Duskmourn: House of Horror
111 · uncommon · 2024
How your card arrives
- One card, one sleeveEvery card goes in its own penny sleeve and toploader. Never two to a sleeve.
- Graded under a loupeCorners, edges, surface and centring checked, then scanned front and back. What you see is what goes in the toploader.
- Posted next business day$2.50 letter post on small orders, and free tracked postage over $75.





