
MTG single
Vault 12: The Necropolis
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
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Every printing of Vault 12: The Necropolis
2 printings · none in stock right now

Fallout
51 · rare · 2024

Fallout
579 · rare · 2024
Decks that play Vault 12: The Necropolis
In 1 of our deck page
From our own deck pages and the official precon lists only. No scraped decklists.
How your card arrives
- One card, one sleeveEvery card goes in its own penny sleeve and toploader. Never two to a sleeve.
- Graded under a loupeCorners, edges, surface and centring checked, then scanned front and back. What you see is what goes in the toploader.
- Posted next business day$2.50 letter post on small orders, and free tracked postage over $75.





