MTG Modern · Ready To Play deck
Mono-Blue Drake Spells
Blue · Tempo: spells that make flying Drakes
GST included · tracked postage at checkout, free over $75
- 60 cards with 24 basic lands. In a deck box.
- Legal in Modern on 13 November 2026: deck-building rules and the ban list checked.
- Built from our own singles, graded by hand: 34 Near Mint, 2 Lightly Played.
- Tracked postage: pick your courier at checkout. It’s free over $75. We send it the next business day from Brendale, Queensland.
Game plan and how to win
This deck plays cheap blue instants and sorceries. Talrand, Sky Summoner makes a 2/2 flying Drake token each time you cast one. Protect Talrand, then cast many spells to make an army of Drakes.
In the first turns:
- Play Karfell Harbinger on turn 2. Its mana casts instants and sorceries, or foretells a card.
- On a turn with 2 spare mana, foretell Ravenform, Depart the Realm or Behold the Multiverse. Later they cost less.
- Keep 1 or 2 mana open on the opponent's turn for Brinebarrow Intruder or a counterspell.
Play Talrand, Sky Summoner on turn 4 or later. Try to keep mana open for a counterspell when you play it. Each instant or sorcery after that makes a Drake.
Ravenform exiles a creature or artifact. Depart the Realm returns a permanent to its owner's hand. Use them on blockers or on big threats. Use Saw It Coming, Dissipate and Syncopate to stop the opponent's important spells. Disdainful Stroke counters a spell with mana value 4 or greater.
You win when your Drakes and other flyers attack each turn. Behold the Multiverse draws two cards, so you have more spells. Save some counterspells to protect Talrand, Sky Summoner.
The decklist
Creatures (18)
×4Brinebarrow Intruder
Kaldheim #49 (common)

Augur of Bolas
Commander 2013 #30 (uncommon)
×4Karfell Harbinger
Kaldheim #65 (common)
×2Mistwalker
Kaldheim #68 (common)

Sea Gate Oracle
Kaldheim Commander #43 (common)
×2Cosmos Charger
1× Kaldheim #51 (rare), 1× Kaldheim Promos #51P (rare)

Mist Raven
Kaldheim Commander #41 (common)
×3Talrand, Sky Summoner
Magic 2013 #72 (rare)
Instants (14)
Sorceries (4)
Basic lands (24): 24 Island.
Each card links to its own page. Want to change a few cards? Buy the deck and add the singles you’d rather play: they go in the same parcel.






