Chosen Champion

Nasus, Guardian of Knowledge
Riftbound · Ready To Play deck
Nasus, Curator of the Sands
Calm & Mind · Ramp: grow your runes, then land huge units
GST included · free tracked postage
- 56 cards: the legend, a 40-card main deck with the champion, 3 battlefields and 12 runes. In a deck box.
- Legal in Standard on 9 November 2026: deck-building rules and the ban list checked.
- Built from our own singles, graded by hand: 44 Near Mint.
- Free tracked postage, sent the next business day from Brendale, Queensland.
Game plan and how to win
Nasus plays a slow game. Early on, you trade small units and add extra runes. Later, you play huge units. Your legend, Nasus, Curator of the Sands, helps you play big cards. When you play a unit or gear with Energy cost 7 or more, it can ready up to 2 runes. You can then use those runes again in the same turn.
- Play Lecturing Yordle and Watchful Sentry early. Both help you draw cards.
- Play Life from Stone when a unit has nothing else to do. Exhaust that unit to draw 1 and channel 1 extra rune.
- Defend with Stoic Ferryman. It has Shield 3, so it is strong when it defends.
Remove big threats with Falling Comet, Riptide Rex and Parallel Convergence. Your Chosen Champion is Nasus, Guardian of Knowledge. Once each turn, he channels 1 rune when an enemy unit dies at his battlefield. Mega-Mech, Sandstone Chimera and The Empyrean cost 7 or more. Each one triggers your legend, so you can often play a second card in the same turn. Sandstone Chimera slows rune growth for all players, so play it after you have many runes. Sanctum Conservator also readies when you play a card with Energy cost 7 or more. Win by holding battlefields with units your opponent cannot match.
The decklist
Units (24)
Spells (15)
Battlefields (3)
Runes (12): 5 Calm, 7 Mind.
Each card links to its own page. Want to change a few cards? Buy the deck and add the singles you’d rather play: they go in the same parcel.




















