Runt
Opens at 25 sign-ups$4.99 a month
- Minimum card
- $2
- Average card
- about $3.80
Real cards in each band
- 1 mystery card a month, worth at least $2
- 10% off singles and accessories
- Members’ night at the play space (coming soon)
Free tracked postage on orders over $75 · $2.50 letter post on small ordersPostage details
Critter Club · Waitlist open
Get one real card a month, worth at least your tier’s minimum, plus 10% off singles and accessories. We publish every batch and its odds before anyone pulls.
Runt opens at 25 sign-ups0% of the way there
Three tiers
Each tier has a minimum card value. The cards below are real cards from our shelf in each band, so you can see the floor and the upside.
$4.99 a month
Real cards in each band
$12.99 a month
Real cards in each band
$24.99 a month
Real cards in each band
| Perk | Runt | Scrapper | Alpha |
|---|---|---|---|
| Price | $4.99 a month | $12.99 a month | $24.99 a month |
| Mystery card each month | 1 card, minimum $2 | 1 card, minimum $5 | 1 card, minimum $12 |
| Average card value | about $3.80 | about $10.35 | about $21 |
| Member discount | 10% off singles and accessories | 10% off singles and accessories | 10% off singles and accessories |
| Member drops | — | 48-hour early access | First access |
| Members’ night at the play space | Coming soon | Coming soon | Coming soon |
Card values are market prices: TCGplayer market (via JustTCG), converted to Australian dollars. Averages are with every band open. Sealed product is not included.
Odds
Each batch is a fixed set of real cards. These are the planned shares at full batch size. Before anyone pulls, we publish each batch’s real makeup and checklist.
$4.99/mo · minimum $2
| Band | Value | Share of a batch | Odds |
|---|---|---|---|
| Base | $2–$3 | 75% | 3 in 4 |
| Good | $3–$10 | 20% | 1 in 5 |
| Great | $10–$30 | 4.5% | 1 in 22 |
| Chase | $30–$100 | 0.5% | 1 in 200 |
A 200-card Runt batch holds 150 Base, 40 Good, 9 Great and 1 Chase. Chase stays locked until a batch is big enough to hold one: about 200 Runt members.
$12.99/mo · minimum $5
| Band | Value | Share of a batch | Odds |
|---|---|---|---|
| Base | $5–$8 | 70% | 7 in 10 |
| Good | $8–$20 | 22% | 1 in 5 |
| Great | $20–$50 | 6.5% | 1 in 15 |
| Chase | $50–$150 | 1.5% | 1 in 67 |
A 200-card Scrapper batch holds 140 Base, 44 Good, 13 Great and 3 Chase. Chase stays locked until a batch is big enough to hold one: about 67 Scrapper members.
$24.99/mo · minimum $12
| Band | Value | Share of a batch | Odds |
|---|---|---|---|
| Base | $12–$18 | 66% | 2 in 3 |
| Good | $18–$40 | 26% | 1 in 4 |
| Great | $40–$100 | 7% | 1 in 14 |
| Chase | $100+often a graded slab | 1% | 1 in 100 |
A 200-card Alpha batch holds 132 Base, 52 Good, 14 Great and 2 Chase. Chase stays locked until a batch is big enough to hold one: about 100 Alpha members.
Unlocks
Each tier opens only when there are enough members to stock its cards. So the club never promises more than the fees pay for.
Open now
Join free. Nobody pays yet.
At 25 members
The first card batch is built.
At 100 members
Member drops start.
At 200 members
Its chase band follows once there are enough Alpha members.
Runt opens at 25 sign-ups0% of the way there
How the pull works
We build each tier’s cards in batches of real, scanned cards. We publish every batch before anyone pulls. Your card is the next one in a locked, shuffled order that we can’t change. When the batch is done, we publish the full order so you can check every pull.
We set aside a batch of real cards for each tier, about a month of renewals and sign-ups. We scan each card, value it against a named price guide on that date, and take it off sale.
The site shuffles the batch. Before anyone pulls, we publish the checklist and a fingerprint (a hash) of the shuffled order.
When your fee goes through, on your renewal date or the day you join, you get the next card in the locked order and a pull number. Open the pack to see the card’s scan and value.
When a batch runs out, we publish its full shuffled order. Anyone can check that it matches the fingerprint and that every pull came out in order.
Every card in the batch, with its scan, value, price guide and date.
Starts with the first Runt batch
Cards left in each band, live. For example: “Chase: 1 of 1 still in the batch.”
Starts with the first Runt batch
Pull number, tier, card and value for every pull. No names.
Starts with the first Runt batch
The reveal
Each month your card waits in your member area as a sealed pack. Open it when you like. Try it here with real cards from our shelf.
Pick a band to see its reveal
Every card gets a celebration, and it grows with the band: a soft glow for Base, the full show for Chase. The card is already fixed before the pack opens. The animation only shows it.
Demo cards are real cards from our shelf, valued at market price.
Member perks
On every order while you are a member. Sealed product is not included.
Slabs and booster boxes at a member price, first come, first served. Alpha gets first access and Scrapper gets 48 hours early. Starts when Scrapper opens.
Coming soon. A night at our play space for members, once it opens.
We send your card free with your next order. Or we post it now and you pay the postage.
The rules
Critter Club sells a card a month, with perks. Every member gets a card every month, and there are no draws.
Waitlist
Join the free waitlist. We open each tier when there are enough members to stock its cards.
Runt opens at 25 sign-ups0% of the way there
Questions
Not yet. The waitlist is free. When Runt opens at 25 sign-ups, we email you. You choose then if you want to join and pay.
Yes. You cancel online in your member area, as easily as you joined. There is no lock-in.
At market price on the day we pack the card, from a named price guide. Each batch checklist shows the guide and the date for every card. For Riftbound and MTG we use TCGplayer market prices (via JustTCG), converted to Australian dollars.
Riftbound, Magic: The Gathering and Pokémon. Tell us which games you want when you join the waitlist. We use your answers to choose what goes in each batch.
We hold it and ship it free with your next order. Or we post it now and you pay the postage. When our play space opens, you can also collect it in person.
A band opens only when a batch is big enough to hold at least one card from it. For Runt, that is about 200 members. We show its odds now and open it when we can stock it.
No. We don’t buy pulls back for cash or store credit. The card is yours to keep, trade or sell.
Account holders must be adults. A parent can hold a membership for a child.
We publish the full Critter Club terms before Runt opens and before anyone pays. The plain rules on this page are the main points.